RoundTable Studio
History and Positioning
RoundTable Studio (RTS) was founded in 2003 in Buenos Aires, Argentina, and opened a second production office in Porto Alegre, Brazil, focusing first on software language service for the Latin American market. The primary focus in the early days was on the software industry. In 2010, the company expanded into video game localization, taking advantage of the strong synergies between software and games localization processes.
As client demand evolved, RTS progressively incorporated dubbing into its localization pipeline, initially through a strategic partnership with the audio recording studio Caja de Ruidos, also based in Buenos Aires. The collaboration led to a formal partnership between both companies in 2019.
RTS constructed a new state-of-the-art facility featuring seven recording rooms and cutting-edge technology, followed by the joint relocation of both companies into the new studio complex in 2025. The move added audiovisual localization as a new vertical, providing audio solutions for films, TV series, soap operas, documentaries, and much more.
Today, RTS positions itself as an integrated localization and dubbing partner for global entertainment, gaming, and technology brands, combining linguistic expertise, cultural adaptation, and premium audio production under a unified creative workflow.
Services and Capabilities
RTS’s team of qualified professionals includes language specialists, project managers, localization engineers, AI experts, artistic directors, and audio technicians.
In line with our mission to be a Latin America regional specialist, we have in recent years helped clients to process projects into indigenous languages, such as Kaingang, Nheengatu, Quechua, Guaraní, and others. Our focus remains on Spanish and Brazilian Portuguese, offering a complete range of textual language content services, including translation, adaptation, transcription, proofreading, localization testing, creative writing, desktop publishing/graphics processing, and linguistic quality assurance across a wide range of sectors. We also provide audio localization services to multimedia clients with needs in this space, such as video games, broadcasting, web comics, e-learning, and edutainment. These include voice-over/dubbing, casting, pre-production, recording, post-production, script translation, and adaptation as well as subtitling.
Our studio infrastructure supports full production pipelines in 7.1.4 ready mixing rooms equipped with Pro Tools HDX systems, Genelec monitoring, Neumann U87 microphones, and Avalon preamps. We deliver professional mixing and mastering for 2.0, 5.1, 7.1, IMAX, and Dolby Atmos formats, combining technical excellence with culturally authentic localization workflows.
In line with recent developments in the field of artificial intelligence (AI), RTS created an AI task force in response to increasing client demand. A key deliverable from the task force has been our proprietary tool set [AI]Round, which helped us adapt 7 million words from Iberian Spanish into Latin American Spanish in just two weeks.
Case Studies and Standout Projects
Since 2018, we’ve worked on a legendary dark fantasy action series. It presented a unique creative challenge: conveying extensive
regional variety within the game’s world. To achieve this, we implemented specific pronunciation rules to generate distinct, in-world accents and tonal shifts within neutral Spanish. For such a lore-rich world and unprecedented talent selection, a creative, hands-on approach was essential.
For the remaster of a cult-classic, anime-inspired franchise, our expertise in localizing Japanese content for Latin American Spanish and Brazilian Portuguese granted a strategic dual-reference approach to fully capture nuances. Despite a 12-hour time difference requiring remote client attendance, we set up a dynamic collaborative workflow for all lines involved.
In the case of a popular football simulation game, we aimed for a level of regional authenticity that goes beyond standard recording sessions. To capture the passionate atmosphere of a Buenos Aires football stadium, we implemented the Dante protocol to record four voices simultaneously while maintaining total isolation. On the technical side, we utilized DPA lavalier microphones — typically
reserved for musical theater and motion capture — to grant the 24 talents complete freedom of movement and feed off each other’s energy and spontaneity.