Tag: games

Babel Fish? Roblox enables real-time AI chat translation in 16 languages

Thanks to the platform's new AI chat translations, players from different linguistic backgrounds can communicate with each other in their native language seamlessly.

CaptionHub and Memsource sign strategic alliance for multimedia localization

CaptionHub and Memsource have announced a global strategic alliance. With the goal of providing advanced localization capabilities for multimedia and for enterprises scaling their subtitling output and synthetic dubbing, this partnership is a response to market demand which has seen an increase of 500% in subtitle minutes reported from Q1 2021 to Q1 2022. 

Conversations with Character(s)

Of the world’s approximately 7,000 languages, around 4,000 are written. Though many of us, certainly those of us from secure linguistic communities, take the...

The need for greater inclusivity in video game development

Despite the fact that playing video games has become an international phenomenon, there are still so many cultures that are very underrepresented in video...

IKEA Family Foundation and other venture capitalists invest $1.1 million into...

Sweden-based localization company LocalizeDirect just announced an investment of SEK10,264,530 ($1,130,802). The investment comes from Entreprenörinvest, owned by The IKEA Family Foundation, and a...

English to Japanese game localization considerations

This is an interview with Clyde Mandelin (Mato on the web), author, blogger, video game localizer and more. Perhaps best known for his work on the fan translation of Mother 3, he also runs Legends of Localization.

The Story of #IMS211: Twitter Event

A shout-out for #ims211. How to describe? A Twitter conversation between fanbois, students, developers, journalists, and others on the subject of games, instigated by...