Tag: mobile
Seven steps to prepare a mobile game for localization
According to App Annie’s “The State of Mobile” report, in 2018 games accounted for 74% of consumer spend in app stores. Games are huge, which is why MultiLingual's latest issue, which just went live, focuses on the topic.
Kudos and Comhghairdeas* to Duolingo’s Irish Language Volunteers
The Irish President (Uachtarán Na hEireann) Michael D. Higgins (Micheál D Ó hUigínn) (@PresidentIRL) has publicly recognized seven volunteers for their work in building up the Irish...
Going Native: Chinese Mobile UX
Shout out for a great article by Dan Grover (@dangrover), writing about Chinese mobile app user interface trends.
Dan relocated from San Francisco to China,...
Where Will The Next 10 Million Apps Come From? BRIC to...
Picked up on this super preso from Joe McCann (@joemccann) at the PhoneGap Day EU 2012.
How To Enter Emerging Markets: Mobile
All I can say...
How to Use the HTML5 Translate Attribute: A Translatability Best Practice
HTML5 introduces a translate attribute that allows fine-grained control over what content should be translated, or not. Richard Ishida of the W3C has all...
The Berlin Wall of Code
Too soon?
Hardly. I took that photograph at the Google Developer Day in Berlin in November 2011. Google runs these events globally. The event itself...
Ethnography in User Experience, the African Angle
I get to advise on global user experience (UX) stuff for Oracle applications, so I am always on the lookout for research opportunities in...
Africa Corps
We don't hear enough about African localization and technology. I've said this before, I know. So, here are a collection of links to...